The next UI for the computer

The next UI for the computer

As we can see now
Microsoft has developed kinetics
Using gestures to interact
With the computer
Next with voice recognition software
All you need to do
Is just to speak to the computer
Simple basic commands
And it will perform the tasks
Or ask a question
And it will reply to you
It may appear as impossible
But we have all the technologies now
Will the next Windows be
Voice activated and interactive?
Time only can tell.
Every single idea of mine that doesn’t
Get into the market
Everyone loses in the end
I will make sure of that
Carry on to play games
And I will make everyone pay the price.

– Contributed by Oogle.

SINGAPORE  – Developments in Brain Computer Interface technology will allow computer games to respond much more directly to our thoughts and emotions, creating interactions that are ‘sensitive and human’, says Dr Mick Grierson, Director of the BSc Creative Computing, Goldsmiths, University of London.
“The future of games will be even more varied and interesting – more social, interactive, and a part of everyday life.”

Dr Or Lay Tin, Academic Head, University of London Programmes, Singapore Institute of Management commented: “Singapore has invested $500 million in research and development of interactive digital media in the areas of animation, games, special effects and on-the-move technologies.
“Singapore, as a global media city and Asia’s leading media hub, has attracted leading digital media companies such as Koei, Lucasfilm, Electronic Arts and Ubisoft, and developed local companies like Mikoishi, Peach Blossom Media and ST Electronics (Digital Media). There are many exciting opportunities career-wise in this area.”
Dr Grierson adds: “Staff in demand will be programmers with real-world experience in apps, multimedia and games programming, who can contribute to the whole software development process, combined with the soft skills to interact with clients.”
Those looking to get into jobs in such a vibrant and fascinating business are likely to need graduate level qualifications. Dr Grierson believes that the University of London BSc in Creative Computing, which can be studied at Singapore Institute of Management, and is launching at other local colleges, is a great gateway into the digital media and creative technologies sector, including the games industry.
“Creative Computing teaches students how to apply computer science principles to creative media technologies,” he said.
“Our students create applications, music, games, and visual artefacts as part of their degree. Our industry partners tell us that they are looking for graduates with practical experience who can write software that people want to use. Our graduates walk straight into jobs in the creative technology industries, because they have been building applications, creative artefacts and sophisticated computer systems which form a portfolio of work, long before they sit their final exams.”
Find out more:

The calm beneath a storm

Psychological warfare (PSYWAR), or the basic aspects of modern psychological operations (PSYOP), have been known by many other names or terms, including Psy Ops, Political Warfare, “Hearts and Minds,” and Propaganda.[1] Various techniques are used, by any set of groups, and aimed to influence a target audience’s value systems, belief systems, emotions, motives, reasoning, or behavior. It is used to induce confessions or reinforce attitudes and behaviors favorable to the originator’s objectives, and are sometimes combined with black operations or false flag tactics. Target audiences can be governments, organizations, groups, and individuals.

The 36 Strategies

1. Deceive the sky to cross the ocean.

Moving about in the darkness and shadows, occupying isolated places, or hiding behind screens will only attract suspicious attention. Six Confrontation Strategies
7. Create something from nothing.

You use the same feint twice. Having reacted to the first and often the second feint as well, the enemy will be hesitant to react to a third feint. Therefore the third feint is the actual attack catching your enemy with his guard down. Six Attack Strategies
13. Startle the snake by hitting the grass around it.

When preparing for battle, do not alert your enemy to your intentions or give away your strategy prematurely. Six Chaos Strategies
19. Remove the firewood under the cooking pot.

When faced with an enemy too powerful to engage directly you must first weaken him by undermining his foundation and attacking his source of power. Six Advance Strategies
25. Replace the beams with rotten timbers.

Disrupt the enemy’s formations, interfere with their methods of operations, change the rules in which they are used to following, go contrary to their standard training. Six Desperate Situations Strategies
31. The honey trap.

Send your enemy beautiful women to cause discord within his camp. This strategy can work on three levels. First, the ruler becomes so enamoured with the beauty that he neglects his duties and allows his vigilance to wane.